Roundabout

Use this function to design/modify roundabouts.

The resulting roundabout will be a 2D drawing. To design a 3D roundabout, follow any of these two methods:

Run the function from the following locations:

MOUS_ICO Toolbar: Intersection Design: Roundabout

MOUS_ICO Menu: Road > Intersection Design > Roundabout

The dialog Roundabout will pop up.

Procedure

Roundabout Parameters

Under the heading Roundabout in the left pane, the parameters of the central island are to be defined.

The values of the parameters can be edited from the respective edit fields in the right pane.

Tip: Select the heading Roundabout in the left pane and hit View Parameters to see the graphical representation of the parameters.

Insert <

Defining the center of the roundabout (intersection of the legs).

Command prompts for:

Pick roundabout origin:

Pick the point using the snap modes or enter the co-ordinates of the origin of the roundabout.

Add Leg(s) <

Initiating the Road Islands and Legs

Four types of road islands (Parallel Island, Triangle Island, Trumpet Island, and Trumpet Island (aRc-Line-aRc)) can be designed. Select the type of island to be designed for the leg being initiated and use the button Add Leg(s) < to initiate the centerlines of the legs to the function.

Command prompts for:

Pick centerline(s) as arm:

Select all the legs and finish with the right button of the mouse or the key Enter.

Once a leg is selected, the details of the same will be displayed in the dialog. All the legs will be listed in the left pane in a tree structure. Each leg will have 4 subheadings of all the parameters of the roundabout.

Reference Line

The details of the alignment/line/arc/polyline selected for adding leg will be displayed under this heading. None of these parameters can be edited as the system reads these details from Quadri Model/CAD for the selected object/entity.

Island

The parameters of the Island are listed under this heading.

Tip: Select the heading Island in the left pane and click View Parameters to see the graphical representation of the parameters.

Lanes and Footpaths

Exit and Approach Lane Details

Highlight the heading Lanes and Footpaths in the left pane to see the parameters listed in the right pane.

Tip: Select the heading Lanes and Footpaths in the left pane and click View Parameters to see the graphical representation of the parameters.

Give-way Line

Highlight the heading Give Way Line in the left pane to see the parameters listed in the right pane.

Shortcut Menu

There are options to copy the data of the parameters from one leg to the other.

Drawing Settings

Use this button to configure the drawing setup of different lines of the roundabout. The dialog Roundabout -Drawing Setup will pop up.

Configure objects

The line type and color for the first four groups (1 to 4) are customized using the buttons LT and the color field.

Select line setup

The drawing setups for groups 5, 6, and 7 are selected from the drawing setups listed in the respective pull-down menus.

Line Setup

Use this button to configure the drawing style. The dialog Alignment Style Editor will pop up, which allows configuring existing styles (predefined and user-defined) and creating new styles.

Deflection Control

Deflection and Entry Angles are the two main ways to check the 2D design of a roundabout. All roundabouts must adhere to the rules of these parameters. Deflection is meant to be as crucial as Entry Angle though it is much easier to fix than Entry Angle.

Calculation of Deflection

Figure 1: Example of a roundabout with a description of each element

Entry Angles

Entry Angles and Deflection are the two main ways to check the 2D design of a roundabout. All roundabouts must adhere to the rules of these parameters.

Calculation of Entry Angle

Figure 2: Calculation of entry angle

OK - Draw

After defining all the legs and the respective parameters, click OK - Draw. The program draws the 2D drawing of the roundabout.

After drawing the roundabout CAD command prompts for:

Insertion point for the Node:

MOUS_ICO Pick a point and the Node will be inserted which will be helpful for editing the Roundabout at a later stage. The Node contains all the relevant data for the Roundabout.

Edit

Use this button to modify an existing Roundabout.

Command prompts for:

Select Node:

Select the node of the roundabout, which is to be edited.

The selected roundabout will be highlighted (changed to edit mode). Edit the values of the parameters where modifications are required to be done.

Tip: One can also edit roundabout using the function Object menu (NCO) and select the node.

Next topic: T-Intersection