Style
Opens the dialog box Style, with Object type set to Hard ground regions.
Find it here:
MOUS_ICO Menu: Noise > Hard ground regions > Style
or
MOUS_ICO Menu: Noise > Style > Style
MOUS_ICO Set Object type to Hard ground regions.
or
nco: Choose a hard ground region (defined in Novapoint Noise)
MOUS_ICO Popup menu: Style
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