Style

Opens the dialog box Style, with Object type set to Hard ground regions.

Find it here:

MOUS_ICO Menu: Noise > Hard ground regions > Style

or

MOUS_ICO Menu: Noise > Style > Style

MOUS_ICO Set Object type to Hard ground regions.

or

nco: Choose a hard ground region (defined in Novapoint Noise)

MOUS_ICO Popup menu: Style

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