Hard Ground Regions

Find it here:

MOUS_ICO Menu: Noise > Hard ground regions


nco: Select a hard ground region

For general information about hard ground regions in Novapoint Noise, see Hard Ground Regions.

In the menu, the items above the line are functions for hard ground regions in general. For the items under the line, an object selection is required. This can be done before the function is called, or afterward. The selection will be filtered so it only changes hard ground regions. Objects in the selection which are not hard ground regions are not affected.

Hard ground region examples

Example 1:

MOUS_ICO Click a hard ground region, so that it becomes highlighted (with blue squares in the break points).

MOUS_ICO Menu: Noise > Hard ground regions> Passive

The highlighted hard ground region is set passive.

Example 2:

MOUS_ICO Menu: Noise > Hard ground regions> Edit…

Select objects: appears on the command line.

KEYB_ICO all, <Enter>, <Enter>

selects all objects in the drawing. Now the dialog for hard ground regions appears for the first hard ground region. Perform the desired changes, e.g., change the name. As you click OK or Cancel, the dialog closes, but reappears for the next hard ground region in the selection.

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